![]() They will also force the defensive team to fall back to their next point. However, if the attackers manage to take the first point on the map, they will gain more lives. Attackers have a miniscule number of lives spread across its combatants. It places one army as defenders, and one army as attackers. PUSH: This is the mode most like the Rush mode in the Battlefield games. (Though like the campaign, more may follow.) It also uses point capture as the primary goal of its competitive modes. What does it borrow? Well it gives you the vast conquest maps Battlefield fans would love. All while implementing its own ideas into the monster before releasing it upon the world. Think of Insurgency Sandstorm as an experiment in combining the best elements of various military themed shooters you’ve played over the years. And that trend does indeed continue in Insurgency Sandstorm. It didn’t look as good as the games EA, and Activision were putting out, but it stood in the same league when it came to game play. And that it pushed an aging technology pretty far in the process of delivering its fun. Of course Insurgency, became a cult hit for a number of reasons. Or not, because there are things here you might still enjoy. If you only come to your army shooters for a campaign, and touch nothing else, you may want to wait. So the lack of the campaign might sting, but they haven’t outright cancelled it either. Any new modes they cook up will also be included. New weapons they decide to add will be included. So everything that comes out for this game in the future will cost you nothing extra. Because the folks at New World Interactive will not be charging for DLC, nor implementing micro transactions or loot boxes. And that’s where the barometer may swing from disappointed to optimistic. But if you were one of those interested who saw the early trailers, put it on your “Look forward to seeing it when it comes out” list, and are just now looking at it? You’re going to be disappointed.īut this is also not an “All is lost” moment, the studio has said it should be coming later, and that it should be included along with the other DLC. So a big chunk of the potential audience who were excited upon seeing it during E3 2017 already know this. Now to be fair, those who followed the news around this game during its development, or played it while it was in Early Access were told it wasn’t going to make it in by launch. Well let’s get the one major point of contention some will have out-of-the-way. It showed off some vehicle play, and all in a vast uptick in visual fidelity. When the game was announced it was touting a robust single-player campaign in addition to the multiplayer goodness fans of the first game came for. ![]() So what does this newer version bring to the table? Does it improve on the foundation set by the original? Should you play this over something else in the subgenre? All of these are questions you might have going into this one, and they’re all valid ones to ask. Insurgency did well for itself, cutting out a nice niche for itself, and becoming one of the most beloved competitive games on Steam for some time. While it didn’t run on the latest tech, it did give players a unique experience. In doing so, it offered a great alternative to some of the titles in the AAA space. It bridged the gap between Tactical FPS games like Rainbow Six 3: Raven Shield, and large-scale objective Military Team FPS games like Battlefield. What had started out as a mod became a full-fledged game that pushed Valve’s Source engine to its limit. The original Insurgency set that bar rather high. PROS: It’s an Insurgency sequel on a much newer engine!ĬONS: Not every promised feature is here (yet.) Minor issues. But does it reach the lofty goals set forth by the original? Insurgency Sandstorm, like its predecessor is here to give you a blend of arcade run speed, with late 90’s tactical subgenre features. It’s worth it though because like DUSK, this is a new FPS release that really ought to be on your radar. Wow, two reviews this week? I really had to crunch to get this one done.
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